Some games don’t need flashy cutscenes or endless dialogue to tell a powerful story. They let the gameplay do the...
Resident Evil Code: Veronica may feel a little bloated and a tad formulaic, but that speaks to its ambition compared to other RE titles.
That’s the statement Kingdom Hearts: 358/2 Days makes: even if Roxas doesn’t know who he is or where he came from, he still lived.
“Sorry, but you are now alive” Talking is hard. In Speaking Simulator, you are a machine struggling to master the art of conversation, and this subtle...
Bulkhead Interactive and Square Enix’s first-person puzzle game The Turing Test is unexpectedly making its way to the Nintendo Switch next week. Over four years after...
20 Years Later: Resident Evil: Code Veronica Editor’s Note: This article was originally published on March 22, 2016. The Resident Evil series is about experimentation, success, and failure,...
'Skellboy' plays a lot like the jumbled parts of its hero look: as a bunch of bones that needed a bit longer to grow and work...
Award season is in full swing. This week, it was the Grammys, featuring every variety of music except the music that really matters: the music that...
Coffee Talk is as quaint as your local coffee shop. It’s relatively short, wonderfully sweet, and absolutely committed to the art form of telling a story...
Nintendo is special. Many excellent developers depend upon story or progression systems to entice engagement, but not Nintendo. Nintendo games captivate because of their immediate charm....