A dusty disappointment.
The flaws don't outweigh the power.
Lost in Random's technical shortcomings keep it from fully realizing it’s vision, but what remains is still a one of the year's best games.
The Artful Escape fails to capitalize on its many wonderful ideas and ends up being a depressing disappointment.
The PC Gaming Show returned for the seventh year in a row, and while the attempts at humor were painful, there were plenty of awesome games...
We interview the creators of Last Stop to learn about their creative process, inspirations, the importance of comedy in game storytelling, and much more.
A deep dive into the creative process behind Maquette. From curating the soundtrack to writing the story, the creative director shares all.
Maquette is a profound work of art that will enthrall any gamer looking for a mature, meditative experience.
Boyfriend Dungeon launches later this year, so to celebrate, we caught up with director Tanya X. Short and took a deep dive into the game.
Blue Fire carries its inspirations proudly, often veering into cliché with a boring world and tedious combat, but it ultimately emerges a unique, worthwhile experience thanks...