Goomba Stomp
Games

Happy Anniversary: ‘Gravity Rush 2’ Online Services Will Be Terminated On January 19th, 2018

The week of its one-year release anniversary, on January 19th, 2018, Gravity Rush 2 will lose all of its online features.

Disappointing and disheartening as this news may be, the end of service isn’t surprising at all considering the game’s low sales owing to its niche appeal and popularity.

This announcement comes straight from a post on the Japanese PlayStation Blog, where it states the following to clarify just exactly what will be gone and when:

You can still enjoy offline game play even after the online service is over. Please refer to the following for details about the function which can not be used.

? “GRAVITY DAZE 2” online service end date and time
January 19, 2018 (Friday) 2 pm (Japan time)

Functions that can not be used:
? Receive, send a challenge
? Ranking browsing
? Receive, Post Treasure Hint
? Receive, post, review photo ghost
? Obtaining a dusty token and obtaining its remuneration

It’s sad news for fans of Team Siren’s Gravity Rush games (known in Japan as Gravity Daze) like myself.

Having missed out on the original PS Vita release, Gravity Rush Remastered on PS4 was my first experience with the series, and its inventive and addictive gameplay, beautiful art-style and overwhelming charm floored me.

Gravity Rush 2 expanded on all of that, creating a beautiful world within which I truly immersed myself the whole time I spent playing the game. Things like “treasure hunts” really added to that and I’ll be sad to see that feature disappear more than anything else.

A unique gem (not to mention exclusive IP) like the Gravity Rush series to be diminished on the part of Sony PlayStation is honestly baffling, in my opinion. Just as baffling, perhaps, as the idea behind locking single-player content behind online connectivity.

Here’s hoping that some of the online content is made available offline for those who missed out.

(Blog post translation courtesy of PlayStationLifeStyle, courtesy of Google Translate).

 

In Case You Missed It

Great Moments in Gaming: The Fisher Becomes King in ‘What Remains of Edith Finch’

Mike Worby

The Most Memorable Moment in the History of the Pokémon Franchise

Francis Kenna

Indie Games Spotlight – Steam Game Festival: Summer Edition

Brent Middleton

The Manual Matters: ‘The Legend of Zelda’ How It Was Meant to Be Played

Renan Fontes

The Cuteness of Competition: ‘Party Animals’ Developer Talks Origins, Randomness, and Corgis

Marc Kaliroff

From Concept to Card: Behind the Art of ‘Faeria’

Campbell Gill

Leave a Comment