Samus Returns brought Metroid back from the brink and paved the way for a future full of Dread.
Following the release of Castlevania: Circle of the Moon, series producer Koji Igarashi began development on Harmony of Dissonance intending to replicate his success with Symphony...
For four years, Konami failed to carry Symphony of the Night’s momentum, leaving it to a 2001 launch title for the Game Boy Advance to usher...
Aria Of Sorrow Retrospective Castlevania’s run from 1986 to 1997 is downright legendary. While there are a few duds sprinkled throughout the series’ first decade (Simon’s...
Revisiting ActRaiser You know what happens when you don’t check in on your Animal Crossing town for a while? Replace a little village with the whole...
There are a ton of characters in WarioWare: Get It Together!, but who is the best? We break down every playable character to see...
Lost in Random's technical shortcomings keep it from fully realizing it’s vision, but what remains is still a one of the year's best games.
20 Years Later: Ico In 2001, the videogame landscape was different. The PS2 was king of the hill. PCs hadn’t yet become another kind of console....
What is the best Soulsborne game? FromSoftware’s Soulsborne games have been some of the most important and impactful of the last decade. Beginning with the genre-defining...
Dark Souls legacy is a strange one to be sure. What began its life as a carefully tread waterline to avoid the attachment of the Sony-connected Demon’s...