NXpress Nintendo Podcast
NXpress Nintendo Podcast 299: WayForward’s Tomm Hulett Talks Spidersaurs
Spiders, dinosaurs, and guitars–oh my.
Spidersaurs Director Interview
Bet you were looking (way)forward to this one. This week on the NXpress Nintendo Podcast, Cameron Daxon, Marc Kaliroff, and Campbell Gill are joined by a very special guest–WayForward’s own Tomm Hulett, director of the inventive run-and-gun Spidersaurs, which recently saw its debut on Switch. In this wide-ranging interview, the gang picks Tomm’s about all things spiders, dinosaurs, and everything in-between.
Spidersaurs is a tribute to the classic run’n’guns of yesteryear, taking place in a dystopian future where spiders and dinosaurs have been fused together for disastrous effect. Tomm reveals how the project came to be, describes what it’s like to revisit the game for its console release, and hints at what the future of the run’n’gun genre might hold.
Along the way, the gang also digs into Tomm’s previous game development experience, spanning industry figureheads like Konami and Atlus–and how much of that background culminated in Spidersaurs. All this and more in this interview of Jurassic proportions!
You can listen to our show on YouTube | Stitcher | iTunes | Podbean | Spotify | Listen Notes | iHeartRadio | Player FM | Amazon Audible
Playlist:
LFXIV – NXpress Intro
0:50 – Main Event: Interview with Tomm Hulett pt. 1
“Intro Movie” – Spidersaurs
32:20 – Tomm Hulett Interview pt. 2
“Laboratory” – Spidersaurs
-
Features4 weeks ago
The Growing Appeal of Games That Challenge the Mind
-
Anime4 weeks agoThe Top 10 Highest-Rated Anime of All Time Just Changed, Did Your Favorite Make the Cut?
-
Features4 weeks agoHow Online Gaming Communities Have Evolved Over the Years
-
Anime2 weeks agoThis Unexpected Frieren x MapleStory Crossover Looks Too Perfect
-
Anime3 weeks agoFrieren: Beyond Journey’s End Creator Recommends the Next Hit Action Fantasy Series
-
Anime4 weeks agoWhy Are Anime-Inspired Game Podcasts Gaining So Much Attention?
-
Features3 weeks agoFrom Loot Boxes to Live Experiences: How AI Is Blurring the Line Between Video Games and Interactive Entertainment
-
Culture3 weeks agoThe shared design language of video games and interactive digital entertainment
-
Features2 weeks agoWhy Have Animal Characters Taken Over Every Corner Of Gaming?
-
Features2 weeks ago6 Gaming Platforms That Push Originality to the Forefront
-
Features2 weeks agoHow Much Does Player Housing Really Cost in WoW Midnight?
-
Features3 weeks agoWhy Game Culture Needs More Specialist Commentary