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‘Super Mario Maker 2’ Review: Made With Love

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In 2015, the Wii U’s Super Mario Maker made waves as the gold standard for commercial level creators. It offered quick and capable tools for realising two-dimensional Mario fantasies, backed by accessible controls and a thriving community of creators. Four years later Nintendo have followed up on this recipe for success with Super Mario Maker 2. With a toolbox more jam-packed than ever before, and a full-blown story mode, does this Switch heavy hitter surpass its predecessor, or is a change in console making for flawed construction?

Let’s get creative

Super Mario Maker 2 mimics its predecessor’s blueprint, from the interface (bar a few tweaks) to the Coursebot. Players can get busy flexing their making muscles right away though (no more waiting for things to unlock), with bundles of new cool bits to boot. Most notable is night variations for all course themes, lifting the total from a measly six to a whopping twenty (including four brand new course themes in Desert, Snow, Forest, and Sky).

The Super Mario 3D World game style brings a splash of freshness, but the catch: it exists in a realm removed from other game styles, as switching to and from Super Mario 3D World’s game style results in courses resetting. Co-op is a pleasant addition too, although creating courses together on one screen is a tad clunky.

Despite stepping away from the Wii U’s ingenious gamepad/touchscreen controls, Super Mario Maker 2 retains its accessibility and intuitive handling whether in docked or handheld. The learning curve is minor, especially for those acquainted with the original. And of course, the quirky music of said original is back in action, entertainingly soundtracking the countless hours players will invest making their masterpieces.

But the star of the show is Super Mario Maker 2’s Course World, granting players an online hub to play and share courses. It’s built on its predecessor with souped-up search features and tagging, so searching course and maker IDs, alongside course properties, is a breeze. Also, nailing a world record on someone’s course is exhilarating, try it.

Story time

New to Super Mario Maker 2 is its story mode. Peach’s Castle has been obliterated (or rather, reset by the Undo Dog), and it’s up to Mario and co. to rebuild it. Cue a reason to dive into a spattering of Nintendo made courses that serve to both inspire players’ ideas and serve up a slice of platforming fun to boot.

Despite Super Mario Maker 2’s blatant improvements over its already awesome predecessor, some gripes remain. As versatile as Mario’s toolset is, I forever found myself running into limitations (some totally nonsensical), including:

  • Vertical stages (a quality addition) aren’t available outside sub-areas.
  • Custom scroll (yet another quality addition) isn’t available in sub-areas.
  • Having Mario ride ascending platforms in vertical stages (like an elevator) fixes the camera to the centre of the screen rather than the bottom (giving a poor view of what’s above Mario). This can be alleviated via autoscroll, but it’s a finicky endeavour that should’ve been streamlined.
  • Clear conditions (yet again another quality addition) still demand Mario grabs the flagpole. Tough luck if players want their course to conclude climatically as the finishing blow is dealt to Bowser.
  • Enemy stacking is prevented in the Super Mario 3D World game style (why?).
  • There’s no means to select music independent to a game style and course theme.
  • Amiibo functionality is out the window, so don’t expect Super Mario Maker’s bizarre character transformations.
  • Oh, and the Koopalings are absent. Come on Nintendo, such a breadth of bosses would be a creator’s dream.

Super Mario Maker 2 delivers so much, but still plonks a ceiling over players’ imaginations. Perhaps these limitations will be addressed with DLC, but for now, this anticipated sequel falls Shy Guy of its potential. But negatives aside, the hyper additivity of everything on display, and a host of welcome additions to its base formula, result in Super Mario Maker 2 raising the commercial level creator bar once again. Grab a Nintendo Online Membership, get making and playing, and watch the time fly by.

[penci_review id=”156760″]

I invest my time in playing all manner of video games, and as of 2017, writing about all manner of video games.

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