NXpress Nintendo Podcast
NXpress Nintendo Podcast 132: PAX East and the Best Console Peripherals
Regardless whether your Spring has arrived (screw you, Minnesota), video game convention season is warming up. This week the guys talk with Goomba Stomp writer Matthew Ponthier about his time at PAX East out in Boston. He gives a good rundown of some of the best indie titles at the show, as well as an idea of what it’s like to attend the event for the first time — including meeting some childhood inspirations!
In the second segment, the NXpress crew prepares for the Labo invasion by remembering some of our favorite Nintendo console peripherals. Think cardboard pianos are weird? Maybe you never heard that Nintendo once made games that used bongo drums as a controller. Or used a friendly robot to sell systems to parents wary of video games after the big industry bust. Strangest of all may be Rick recounting his time spent with Baby and Me‘s bizarre doll accessory. Ever wanted to simulate rocking a creepy child asleep with the assistance of Wii remote motion control? You’re in luck. For all this and more, have a listen!
You can listen to our show on Stitcher, iTunes, Podbean, or simply click the play button below.
Playlist
LFXIV – NXpress Into
Nintendosage: PAX East Review
Nintendo LAB0 Commercial
Main Event: The Best and Worst Console Peripherals
NES commercial

Listen on PodbayFM
Subscribe to our podcast feed
Check out our Hall of Fame entries here.
Contact us @ editor@goombastomp.com
Follow Ricky on Twitter
Follow Tim on Twitter
Follow Patrick on Twitter
Like us on Facebook
Follow us on Tumblr
Give us a rating! Sharing is caring!
-
Anime4 weeks agoThis Unexpected Frieren x MapleStory Crossover Looks Too Perfect
-
Features4 weeks agoWhy Have Animal Characters Taken Over Every Corner Of Gaming?
-
Anime2 weeks ago6 Years Later, Haikyu!! Returns in the Last Way Fans Expected
-
Features4 weeks ago6 Gaming Platforms That Push Originality to the Forefront
-
Features4 weeks agoHow Much Does Player Housing Really Cost in WoW Midnight?
-
Features1 week agoStruckd on Windows: Making 3D Games Without Writing a Line of Code
-
Features2 weeks agoWhy Randomness Makes Some Video Games So Interesting
-
Anime3 weeks agoAnime You’ll Be Glad You Added to Your Fall Watchlist (Part-1)
-
Features6 days agoWhy Side Activities Make Open Worlds Feel More Alive
-
Features2 weeks agoFrom Arcade Cabinets to Digital Cards: The Psychology of the Push-Your-Luck Mechanic
-
Features2 weeks agoKeyboard vs Controller Gaming: Which One Is Better?
-
Features2 weeks ago5 Masterful Video Games Where The Element of Chance Shaped the Narrative