Kirby’s Adventure Revisited Kirby’s Adventure for the NES is one of those games that just seems to get everything right, and in a way that is...
A lack of resolution does not necessarily mean a narrative has been left unconcluded. In fact, unresolved plot threads can work to serve the overarching narrative....
If there’s one thing Sea of Thieves has in spades, it’s a unique identity. In an era where triple-A games are defined by how realistic and...
Every day, we are faced with choices, each one setting off a chain of events wherein the consequence is eventually felt by us.
In commemoration of Goomba Stomp’s second-anniversary staff list champion, our Level-by-Level feature will be diving into The Legend of Zelda: Ocarina of Time, dungeon-by-dungeon. Although Breath...
Semiotics is something crucial to game design, that most players barely even notice. Semiotics is the study of signs, visual landmarks that can be interpreted and...
After the latest Nintendo Direct made a slight mention of Super Mario Bros. finally coming to the Nintendo Switch, the Goomba Stomp staff have decided which...
I used to think meditation was a religious thing. You cross your legs, sit on a mat and hum in front of a statue of your...
Not so Final Fantasy is a tri-weekly column dedicated to all things Final Fantasy; from specific aspects of specific titles, to the universal features that set...
It was a very jolly Christmas eve when I opened my copy of Final Fantasy XII: The Zodiac Age. As Cristina – my fiancèe – well knew,...