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9 Years Later: Nothing Has Been the Same Since ‘Demon’s Souls’

Maxwell N
Around the mid to late 2000s, I began to notice that video games at large were becoming increasingly passive experiences. Maybe part of this was...
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Games

Walking Within Visions of Gothic and Cosmic Horror in ‘Bloodborne’

Maxwell N
From Software’s Bloodborne, a Souls series spin-off, is perhaps one of the most fully, aesthetically and atmospherically, realized games that I have had the pleasure...