Revisiting The Legend of Zelda: Phantom Hourglass Few franchises committed to the central premise of the Nintendo DS as intensely as The Legend of Zelda. Where...
“Our two development themes for a Zelda on the GBA were 1) to do something no one had done before, and 2) to make something that...
Bundled together with A Link to the Past’s Game Boy Advance re-release, Four Swords was a game few fans ultimately played. The first multiplayer Zelda, Four...
What should have been The Legend of Zelda’s grand foray into multiplayer gaming has become little more than a footnote in the franchise’s history. Developed by...
The Game Boy Color couldn’t have asked for two better games to end its illustrious career on than The Legend of Zelda: Oracles of Seasons &...
The Legend of Zelda: Ocarina of Time is not a particularly challenging game, but it also couldn’t afford to be. Understandably, Nintendo’s ambition in transitioning the...
Ocarina of Time is often compared directly to A Link to the Past when discussing The Legend of Zelda. Both titles feature near-identical pacing, a story...
“For this game, I really tried to create characters with personality, so that’s what I’d like you to see.” – Kensuke Tanabe, Script Writer & Right-Hander...
If there’s one thing the original Legend of Zelda values above all else, it’s player freedom. In the context of the NES classic, this meant trusting...
“Can Link really destroy Ganon and save Princess Zelda? Only your skill can answer that question. Good luck. Use the Triforce wisely.” The Legend of Zelda’s...