Connect with us

Blog

This Week in Gaming News: No More Tales to Tell

Published

on

What a week it’s been in video game news, eh? Scandal, announcements, reveals, trailers, a terrible paid online service from you-know-who – it’s all happened. There is genuinely no better pressure writing this column than having to choose what to omit. I’ll take too much news over scraping the barrel any day, and there’s no barrel scrapings in sight, folks. Strap in; it’s getting serious.

Telltale Games Are the Walking Dead

This column has been going on a while now – I think this is number 22 – and I’m struggling to remember a more shocking story I’ve had to cover than this. Telltale Games – the studio behind the interactive novel series of The Walking Dead, The Wolf Among Us, Back to the Future, Batman, Game of Thrones, Borderlands, Minecraft, Guardians of the Galaxy and the recently announced Stranger Things“[began] a majority studio closure following a year marked by insurmountable challenges,” on Friday.

The challenging year has included, last November, the company laying off 25 percent of the workforce and, in March, an exposé from The Verge that revealed the “toxic management” that was rife in the company and costing it its best talent. Following the downsizing in November, Telltale tried to ensure fans that it was “not expected to impact the release of any of the company’s previously announced projects.” Whoops.

Video Game News Telltale

I think the notion of Telltale “releasing some of [their] best content this year” is a debatable one

Fast forward to Friday and the current move has seen 250 staff laid-off – with, according to Forbes, “[no] severance, health care that runs out in a week, and no idea how they’re able to stay in the Bay Area,” – the apparent cancellation of The Wolf Among Us Season 2 and Stranger Things, and The Walking Dead’s Final Season set to end after only its second episode. You can head around the internet and find a wide range of extra stories and rumors as to why this closure has happened: the company’s terrible money management, taking on of too many unsustainable projects, poor game sales, and how some employees had only been hired a week before they were laid off.

It seems that if you’d been following Telltale for the last twelve months, the writing may well have been on the wall, but it doesn’t make this story any less shocking. It’s hard to find someone who hasn’t enjoyed a Telltale game at some point – most likely a while ago now – but their transition to the current generation of consoles has not gone well. The quality of their game engine has been the subject of criticism for years, and hasn’t gotten better in any of the games I’ve played. It’s pretty understandable that gamers are less willing to pay for a game that runs about as well as a sloth with an ingrown toenail, and the fate of the final season of The Walking Dead could hurry forward the death of the episodic video game – especially if season pass holders aren’t refunded for the content they’ll now never receive.

The Devil’s in the Detail

The total shitshow unravelling at Telltale could easily distract from all the news bursting forth from the Tokyo Game Show, but not in this article it bloomin’ won’t. One game that seemingly can’t stop releasing new information is Capcom’s Devil May Cry 5. Capcom’s TGS trailer was a bit of a monster. Accompanied by a thumping metalcore soundtrack, we got to see grizzled, beardy Dante laying the smack down on numerous enemies with a host of cool-looking weapons. These included Cavaliere, a rideable motorbike that literally doubles up as a weapon when Dante rips it in half and starts swinging it about. Perhaps the most interesting moment of the trailer was the first unveiling of the new third playable character – simply named V.

That’s not all the news we got though, even if some of it wasn’t announced by Capcom themselves. In the spirit of modern gaming, listings on retail outlets have leaked some extra details. Steam, PSN and the Xbox Store all list ‘Network Players 2-3,’ clearly indicating an online multiplayer component. Bizarrely, Capcom has attempted to bat attention away from it. A Capcom spokesperson told Gamespot “With Devil May Cry 5, we are focused on delivering a complete single-player action experience. No multiplayer features have been announced.” Weird, right? I mean that’s basically a lie at this point because a product listing isn’t so much an announcement as much as it is an outright factual description of the game itself.

Gamespot also noticed an option to purchase in-game orbs with real-world money in the TGS demo, and of course director Hideaki Itsuno has clearly been fully briefed on the Corporate Bullshit Comeback for times like this. He said, “with giving people the ability to purchase Red Orbs, it’s something we want to give people as an option. If they want to save time and just want to get all the stuff at once, those people can do that.” Correct me if I’m wrong, but who plays video games to “save time”? Isn’t playing games supposed to be a way you choose to spend your time? Yet again another company is trying to act as if some of their game doesn’t need to, or shouldn’t be, played and is trying to cover over that with the mask of ‘player choice’.

This shouldn’t affect the quality of the game, which I had a great time with at Gamescom, and as long as the game isn’t made grindy or repetitive in order to persuade people to part with real money, it should be easy to ignore. Of course, one piece of equipment that will require extra real money is Nero’s version of Mega Man’s Mega Buster, which only comes with the Deluxe Edition of the game. A trailer came out for that, and let’s just say I really wish I didn’t want it. Stupid enticing nonsense.

Phoenix is Coming Wright to Current Gen

I’m going to say it. You know I’m going to say it. You’ve probably already thought it. I’m sure you, me and everyone else has no…objection to the announcement of the Ace Attorney trilogy coming to Switch, Xbox One, PS4, and PC. I’m glad we all got that out of the way.

Capcom announced the port at TGS with a trailer showing off the sharp look of the sprites, but there’s little information on any changes or updates to the gameplay, and it seems unlikely. To me, the most logical place to have the Ace Attorney series would be on the portable Switch, but I’ve only ever experienced the games on iPhone, and they all look and play perfectly (and cheaply) on mobile, so despite my initial and brilliant pun, it’s actually quite hard to see the justification behind the ports, unless they are setting console gamers up for a new entry in the series.

Hopefully, they will serve as the definitive way to experience the games and will be playable to a decent standard with a controller on PS4 and Xbox, as Ace Attorney is traditionally at home with some kind of touch screen involved on DS or mobile. Using a mouse seems like a good way to play, and hopefully, Switch’s handheld mode will incorporate the touchscreen. Of course, if you’ve never played the series, then you really have no excuse at this point. You won’t be sorry; it’s brilliant.

‘Death Stranding’ TGS Trailer Sheds Light on…Nothing

It’s still a mystery to me what Death Stranding is, but if the TGS trailer shows anything, it’s that acting talent is not somewhere it’ll fall short. Troy Baker will be lending his dulcet tones to Kojima’s latest…thing, and he’s on pretty top form as he introduces his giant shadow lion with a golden mask and a face like a bum hole.

There’s no doubt this game is going to be pretty much pure insanity, and that is definitely where Kojima excels. Of course, the more Sony shows, the less we know, but coming into a gaming experience not knowing what to expect and without any preconceived notions or plot beats you could predict from minute one is the kind of thing more games should have. By keeping things intentionally vague, things remain perennially interesting. I’d say I can’t wait to see more, but who knows if seeing more will mean anything to anyone.

This News Story is Classic PlayStation

It seems like ages ago that this was announced, but perhaps that’s because so much has happened this week, or maybe because a PlayStation Classic was always so much of an inevitability thanks to the success of Nintendo’s recent efforts with miniature versions of their own retro consoles. It’s definitely a movement the gaming industry seems to be going all in on, effectively working hand-in-hand with the genocide of emulation sites, but classic back catalogs need more exposure and availability, so it can only be the start of a good thing – it’s just a bit of a shame it’s tied to a physical medium at the moment. Baby steps, I guess.

You can read tons of detail about the new mini console in Rick’s article right here, but I’ll fill in some of the more pertinent points right here to entice you on to the main event. It comes pre-loaded with 20 games, with Final Fantasy VII, Tekken 3, Wild Arms, Ridge Racer Type 4 and Jumping Flash! announced so far. It’ll output in HDMI, will retail at $99.99 USD and is set to release on December 3rd.

Sony are claiming the Classic is 45% smaller than the original machine, and hopefully, the wires for the controllers aren’t 98% smaller. The length of the wires on the NES Classic especially was the cause of much consternation thanks to the fact that you had to basically sit right in front of the console to use it, which just isn’t practical. Those shown in the trailer video look tiny, but a promotional image on the Sony site seems to show they have decent length, however, it’s still unclear.

That’s it from me this week, aside from a cheeky little plug for the first in my in-depth look at every main series Mega Man game. Speaking of which, I’m off to go beat the 3rd game and finish off my write up of the 2nd. I’ll see you as a broken and tired man in seven.

Crotchety Englishman who spends hundreds of pounds on video game tattoos and Amiibo in equally wallet-crippling measure. Likes grammar a lot, but not as much as he likes ranting about the latest gaming news in his weekly column.

Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Advertisement

Blog

Star Wars Fan Films Embrace the Essence of A Galaxy Far, Far Away

Published

on

There is no doubt that dedicated fans are capable of creating brilliant, fan-made content, but the Star Wars fan base has a habit of going above and beyond in making incredible works of art that often surpass official entries in the franchise. Two relatively recent short fan films — one released last week, the other released in March of this year — are great examples of this.

The first is a 1970s/80s-style cartoon from YouTuber Wilkins Animation called Dark Empire Episode One: The Destiny of a Jedi. This animated short is incredibly reminiscent of classic cartoons — so much so that it is difficult not to feel a pang of nostalgia upon watching it. The style gives off a He-Man vibe due to the quirky animation, stellar voice work, and vibrant colour scheme. The story is set after The Return of The Jedi as Han, Leia, Chewbacca, R2-D2, and C-3PO embark on a mission to save Luke and Lando, who are stranded on war-torn Coruscant. I won’t spoil anything in case you want to check it out for yourself, but the story is engaging, and I couldn’t help but feel that I wanted to see more when it came to an end.

Have a watch below if you want to see more, and to check out Wilkins Animation’s Patreon to support their work, click here.

The second fan made film is a slightly older (from March 2019) one called Battle of the Dreadnoughts, by YouTuber EckhartsLadder. The film is significantly shorter than the 12-minute Dark Empire cartoon, clocking in at about three and a half minutes. It depicts a space battle between the New Republic’s Viscount Class Star Defender and the Empire’s most dangerous of all its weapons, the Eclipse Super Star Destroyer. Battle of the Dreadnoughts may be short, but it is astounding in quality. Upon my first viewing, I was certain I had accidentally clicked on a scene from the movies rather than a fan-made project. The accuracy, attention to detail, and sheer scale blew my mind and — as with the Dark Empire animation — left me wanting more from the content creators involved.

Check out EckhartsLadder’s Patreon here and their Twitch account here.

There is no doubting the talent of the Star Wars fan base, but these two films in particular are incredible works of art both in their own right and as Star Wars fan projects.

For more Star Wars, have a read of our Star Wars: The Rise of Skywalker trailer breakdown.

Continue Reading

Blog

The Real ‘Metal Gear Solid’ Edibles You Should Try on Your ‘Death Stranding’ Binge

While climbing your way across America in ‘Death Stranding’ or ‘Metal Gear Solid,’ you may find yourself a bit famished and in need of resources.

Published

on

While climbing your way across the ruins of America as Sam Porter Bridges in Hideo Kojima‘s latest spunky trip Death Stranding you may find yourself a bit famished and in need of resources that can be procured on-site. What better time to fill your appetite during the latest Kojima Production’s release then by testing out some edible products previously featured in the Metal Gear Solid series while on your Death Stranding binge in the coming days.

CalorieMate Blocks

“It is a well-balanced food. Because of that, it’s just perfect for giving your body the nutrition it needs in combat.”

Paramedic, Metal Gear Solid 3: Snake Eater
“If you wanna survive in the jungle, your going to need one of these.” – Naked Snake

The CalorieMate brand of nutritional Blocks was featured in Metal Gear Solid 3: Snake Eater as the very first product placement in the series that was not an advertisement for other Konami games. CalorieMate Blocks are energy supplement cookies that come in various flavors such as plain, maple, and cheese. According to Kojima himself, Naked Snake’s favorite CalorieMate Block is the chocolate-flavored brand.

In the Metal Gear Solid HD Collection, the CalorieMate Block’s in-game model had been updated to reflect the latest flavor release at the time, Maple. For those living outside Japan, CalorieMate products can be found in standalone packages and various bundles all across Amazon for a small portion above their standard retail price point.

Regain 24

“Lightning in a black and yellow can! The only drink that can keep Snake going 24 hours a day.”

Drebin’s Shop, Metal Gear Solid 4: Guns of the Patriots
Regain poster advertisement featuring Old Snake.

Regain 24, or simply known as Regain in its home territory, is a Japanese energy drink containing a mix of caffeine and taurin that has quasi-medicinal purposes. It is ideal for those who may suffer bodily fatigue, febrile exhaustion, convalescence, nutritional disorders, loss of appetite, and those who are physically frail. While it may sound like a real-life recovery item, this consumable is just like any other caffeinated energy drink.

Regain bottles can be imported online, but it should be noted that the brand is difficult to find due to production being in limited quantities and the company is focused on selling at brick and mortar stores. Regain products can be commonly found today in chain drugstores located in Japan such as Daikoku.

Instant Noodles

“It’s cheap and can be stored for a long time. And besides, its delicious. Its like a miracle food.”

paramedic, metal gear solid 3: Snake eater
Drebin’s Shop description for Noodles in Guns of The Patriots. Nissin Ippudo brand of food depicted above.

Instant Noodles are not as fast as the title may imply, but it still manages to get the point across. This is a dish containing noodles, vegetables, broth, and sometimes even various meats such as chicken and beef that can quickly be put together in three minutes or less using a microwave and warm water. The Nissin Ippudo brand noodles are often found throughout the series, but the majority of companies selling these dishes contain the same content. A large range of cheap and importable noodles from the company can be found here.

Bon Curry

“The now staple brand name comes from a combination of the French word “Bon” and English word “Curry”, hence the name essentially means “delicious curry.”

Model Viewer, Metal Gear Solid: Peace Walker
‘Spicy Curry’ item featured as a craftable item in Metal Gear Solid: Peace Walker. In the Japanese release, Bon Curry products can be seen in the model viewer.

Bon Curry shares the same vein as Instant Noodles; a packaged curry dish that can be heated in a microwave in under three minutes that contain a wide variety of ingredients. Bon Curry was actually one of the first commercially available foods to be placed in a plastic pouch bag. These are common products that can be found in Japan at just about any local market or convenience store. Woah Japan has a large range of Bon Curries available to import.

Products featured throughout the Metal Gear Solid series may be common in Japan, but for the rest of the world, finding these collectibles and edibles in the wild can be quite difficult without online importing. With Kojima’s recent love for American products, the tables will soon turn with Death Stranding for the world. Until then, enjoy something that will be “pretty tasty” and strap in for Kojima Production’s newest realm of art.

Continue Reading

Blog

Interactive YouTube Videos Return in ‘A Heist with Markiplier’

Published

on

A Heist With Markiplier

If you’re anything like me, you’ve wasted a good chunk of your life on YouTube. Back in the early 2010’s, I spent many a lazy afternoon browsing through a very special type of video: the interactive adventure. These were generally brief little stories that would let you click on annotations to determine how the rest of the adventure would play out. While these kinds of videos aren’t quite as prominent as they used to be, YouTube is officially resurrecting them with their latest major original series, A Heist with Markiplier.

This new series stars Markiplier, one of YouTube’s most recognizable gaming personalities, as he embarks on a major heist. Following in the tradition of those classic interactive videos, viewers will be able to influence the outcome of the adventure, resulting in 31 unique endings across 61 individual videos. You can get a taste of what to expect from the full reveal trailer above.

While this won’t be the first time that Markiplier has ventured into the interactive adventure genre (that honor would go to 2017’s A Date with Markiplier), it’s still a major new direction for the popular YouTuber, who is best known for doing Let’s Play videos of popular games on his channel. The series features higher production values than his typical videos thanks to its status as an exclusive YouTube Original, and unlike previous YouTube Originals, no subscription will be necessary to watch it. Instead, it will be available to watch for free for everyone when it releases on October 30.

With A Heist with Markiplier, YouTube is creating a union of new and old. On one hand, although last year’s Black Mirror: Bandersnatch revived interest in interactive adventures, it doesn’t change that it’s a genre that saw its heyday back in the 2010’s, making it hardly the most relevant style of film for today. On the other hand, YouTube is putting Markiplier, easily one of the platform’s biggest content creators, as the face of this fairly niche series. It will be intriguing to see how these elements are handled in the final release.

Personally, I know I’m not alone in feeling nostalgic for the simple days of interactive YouTube videos, so it’s heartwarming to see this tried-and-true formula return in A Heist with Markiplier. But what about you? Does this bring back as many memories for you as it does for me? Be sure to leave a comment and let me know.

Continue Reading

Trending