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One of the Best Video Game Soundtracks is Getting a Special Release



The indie breakdancing game Floor Kids from Merj Media, released on the Nintendo Switch in late December is one of the best games you’ll find on the console to date – mixing likable personalities and wall-to-wall toe-tapping music to paint a picture of a subculture that promotes diversity among its audience. It happens to be one of the freshest gaming experiences in quite a while and you don’t need to be a hip-hop fan to appreciate it. Even as it pays earnest homage to turntablists and beat jugglers, Floor Kids is great fun, stitched together with energy, intelligence, and verve, and enhanced by a surplus of breakbeats that will make you want to get up and dance.

Without a doubt, the audio and visuals of Floor Kids bring the game to life and the combination of the music and art makes it hard to not fall in love with the game. The gorgeous yet simple hand-drawn animation courtesy of the award-winning JonJon oozes with style. Meanwhile, Kid Koala provides a fantastic backdrop of instrumental hip-hop that makes it feel as if a DJ is actually scoring your set live. No rhythm game would succeed without a worthy soundtrack, and the soundtrack here is truly amazing. And if you’re as big of a fan of the soundtrack as I am, you’ll be pleased to know that visionary scratch DJ and producer Kid Koala (aka Eric San) is preparing to release the Floor Kids Original Video Game Soundtrack on April 27th via Arts & Crafts – a 42-track project featuring 71 minutes of original instrumental hip-hop and break music from the award-winning video game.

Speaking to Brooklyn Vegan, here’s what Kid Koala has to say:

Five Spot Stomp’ is a track from a location called The Corner in the video game. JonJon showed me a concept sketch he had done of this location, complete with a crowd of kids standing around cheering on the battle. My goal was to make a track that would fit the visuals he had created. I kept the rhythm target hits relatively simple since it’s still in the early part (level 2) of the game.

Tone-wise, it was fun to make a track that nodded to the beats I grew up listening to when I was in high school, the ones built around a lost loop of an old jazz club jam. I played some upright bass and drums and recorded them with an old RCA ribbon microphone. I then re-sampled all the layers into this very strange Vestax 10 bit sampler to get that crunchy sound, and added a few scratches here and there. Those are my daughters doing the countdowns in the track. We had a lot of fun jumpin’ around in the studio that day!

Humans by birth. Gamers by choice. Goomba Stomp is a Canadian web publication that has been independently owned and operated since its inception in 2016.

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