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‘Nidhogg 2’ is a Dramatic Departure from its Predecessor’s Art Style

The erratic, chaotic, edge-of-your-seat, multiplayer, friendship-destroying experience that was Messhof’s Nidhogg is making its return, but it probably doesn’t look exactly as you remember it.

Writing for Playstation Blog, Messhof’s Co-Founder Mark Essen explains that the original game’s psuedo-Atari style was born purely out of limitation; though that style has its charm, its limitations hindered improvement in gameplay and animation. Explaining the dramatic shift to a new art style, Essen writes, “It seemed silly to use all this potential on pixelated stick figures. So, instead of minimalism, why not try out some maximalism? Animated faces, sweet outfits and hairstyles, bustling environments – the doors had swung wide and Nidhogg 2’s visual style was born….”

The new look is certainly over the top and a complete contrast to the more clean, minimal look of the original. The absurdist claymation fantasy look gives the game a jovial appearance, despite the grueling experience it hides under that pretty surface. Nidhogg 2 still has a pseduo-retro look to it, but something more akin to 16-bit era. Regardless of how it looks, the core breath-holding gameplay is evidently still present, though with added weapons and trickery, as shown in the trailer, as well as in gameplay demos.

Nidhogg 2 is set for release on August 15th for PC (Steam) and PlayStation 4.

Written By

Immensely fascinated by the arts and interactive media, Maxwell N's views and opinions are backed by a vast knowledge of and passion for film, music, literature and video game history. His other endeavors and hobbies include fiction writing, creating experimental soundscapes, and photography. A Los Angeles, CA local, he currently lives with his wife and two pet potatoes/parrots in Austin, TX. He can mostly be found hanging around Twitter as @maxn_

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