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‘Indivisible’ Guest Characters and Backer-Created Content No Longer on the Way

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Indivisible

505 Games, publisher of Indivisible on consoles and PC, announced today it is discontinuing production on the game’s planned expanded content. The news comes as a result of developer Lab Zero Games’ recent restructuring and dissolution.

“We understand that longtime players have been waiting for Guest Characters as well as some Backer-created characters,” the company acknowledged in an advisement it shared on social media. “Regretfully, this additional content will not be added to the game.”

It’s not immediately clear precisely how much content will land on the cutting room floor as a result of this development. From the sound of things, it could be quite a lot.

“There are ~15 characters with 100% completed art, animation, and UI elements just waiting to be implemented that people spent 100s of hours creating,” tweeted Brady Hartell, former Lead UI/Graphic Designer on Skullgirls and Indivisible at Lab Zero Games.

Before the trickle stops later this month, one more update is planned for the game’s Nintendo Switch edition. It will arrive in North America on October 13 and should roll out to other regions shortly thereafter.

“That update will bring all platforms to the same level of development and offer a complete game experience to all current and future players,” 505 Games noted.

Indivisible released on PC on October 8, 2019 after several years in development, and console versions followed later that month. It was crowdfunded on Indiegogo, with additional financial and developmental support provided by 505 Games.

Lab Zero Games encountered difficulties throughout much of 2020, with employees alleging a history of sexual harassment and other misconduct on the part of studio owner Mike “Mike Z” Zaimont. Key staff departures in early September rendered the future of Indivisible uncertain at that time (Skullgirls publisher Autumn Games will ensure the popular fighting game franchise continues).

“We are proud of the game that was created and are happy that it has received the positive response that it deserves,” 505 Games stated. “We are sorry the journey has ended this way.”

Jason Venter spends as much time as he can playing, writing, and talking about video games and entertainment. He often does so at HonestGamers, a niche site he founded after graduating high school in 1998. When exploring virtual worlds in games, film and literature starts to wear him out, Jason winds down by taking walks in the beautiful Pacific Northwest with his lovely wife. Meet up with him on Twitter on @jasonventer.

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