At Gamescom today, Bungie revealed the launch trailer for Destiny 2, presumably the final trailer before the much-anticipated sequel goes live. In it, there aren’t an excess of new details to dissect or reveals to revel in. Instead, Bungie is reiterating what it’s been hammering home since the sequel’s reveal: Destiny 2 is going to have a cinematic, cohesive narrative. Lesson learned, here’s a story players can actually track. It seems to be a major marketing directive with the sequel, so much so that every piece of marketing seems to lead off with a claim that Destiny 2 features an “all new cinematic story campaign,” including the official description for this trailer. And honestly, it’s working for them.
The trailer doesn’t offer too many new details invested players didn’t already know. Earth’s last haven has been invaded by a faction of the Cabal (enemy variant from Destiny 1) empire, the Red Legion, led by
Bane Ghaul. The Tower, the home of the Guardians (players) has been laid to waste, the Traveler (a lot harder to explain but for brevity’s sake the power source of the Guardians) seized, the Guardians left powerless and severely dwindled in strength and numbers, and their leadership, the Vanguard, scattered. The question of what happened to the Speaker (head of the Tower and weirdly fixated on scared children) has been answered, he’s being held hostage by Ghaul, but beyond that, not much new information is divulged.
The rest of the trailer is a typical Destiny affair, cutscenes cut with explosive gameplay footage. Bungie really loves their trinity of Guardians walking in slow motion while loading their guns, the “Walk and Load” if you will. There are some cool shots of some Guardians leaping off of stuff, some other Guardians shooting things, and some others laying waste to enemies with their Super abilities. And of course, there are glimpses at new gear and guns, and was that a new tank vehicle!? It’s all very Destiny, and that’s great!
In many ways, the trailer encapsulates what Bungie is truly striving to achieve with Destiny 2. Money, hence you pre-order, you get an exclusive gun. Kidding…well, it’s true, but still kidding. Seriously though, the cinematic elements are a promise that Destiny 2‘s narrative won’t go the route of its predecessor, which is to say all over the place and nowhere at the same time. The gameplay footage looks to contain everything fans loved about the original, the fluid movement, satisfying shooting and looting, and plenty of power-trips fueled by space magic. Visually, everything looks impeccable yet welcomingly familiar. The sound design seems as phenomenal as ever, each vehicle and weapon toting a perfectly suited sound effect when utilized which truly helps shape the world of Destiny and give it character.
Speaking of which, Destiny 2 seems determined to continue to craft relatable characters, a precedent set by Destiny‘s Taken King expansion and somewhat bobbled by the Rise of Iron DLC. And of course, there’s more than enough fan service to go round, like how Ikora’s (I’m done explaining things in parentheses) Sparrow tail is purple, fitting since she’s a Voidwalker (seriously, I’m done. Look it up if you’re curious). In short, Destiny 2‘s latest and most likely last trailer makes it look like more Destiny, but Destiny as it could have and should have been and Destiny at its best.